PixelBullet  0.0.1
A C++ game engine
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PixelBullet::Log::Channel Class Referencefinal

Public Member Functions

template<typename... Args>
void Log (Level level, fmt::format_string< Args... > fmtStr, Args &&... args)
 
 Channel (const Channel &)=delete
 
Channeloperator= (const Channel &)=delete
 

Static Public Member Functions

static void Init ()
 
static std::shared_ptr< Channel > & Core ()
 
static std::shared_ptr< Channel > & Client ()
 

The documentation for this class was generated from the following files: