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PixelBullet
0.0.1
A C++ game engine
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Public Member Functions | |
| virtual void | Log (const std::string &channelName, const std::string &message, Level level)=0 |
| void | SetMinLevel (Level level) |
| Level | GetMinLevel () const |
Protected Attributes | |
| Level | m_MinLevel = Level::Trace |
| std::mutex | m_Mutex |