PixelBullet  0.0.1
A C++ game engine
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PixelBullet::Log::Sink Class Referenceabstract
Inheritance diagram for PixelBullet::Log::Sink:
PixelBullet::Log::ConsoleSink PixelBullet::Log::FileSink

Public Member Functions

virtual void Log (const std::string &channelName, const std::string &message, Level level)=0
 
void SetMinLevel (Level level)
 
Level GetMinLevel () const
 

Protected Attributes

Level m_MinLevel = Level::Trace
 
std::mutex m_Mutex
 

The documentation for this class was generated from the following file: