PixelBullet  0.0.1
A C++ game engine
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PixelBullet::Shader::Attribute Class Reference

Public Member Functions

 Attribute (int32_t set=-1, int32_t location=-1, int32_t size=-1, int32_t glType=-1)
 
int32_t GetSet () const
 
int32_t GetLocation () const
 
int32_t GetSize () const
 
int32_t GetGlType () const
 
bool operator== (const Attribute &rhs) const
 
bool operator!= (const Attribute &rhs) const
 

Friends

class Shader
 
const Nodeoperator>> (const Node &node, Attribute &attribute)
 
Nodeoperator<< (Node &node, const Attribute &attribute)
 

The documentation for this class was generated from the following file: