PixelBullet  0.0.1
A C++ game engine
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PixelBullet::Shader::VertexInput Class Reference

Public Member Functions

 VertexInput (std::vector< VkVertexInputBindingDescription > bindingDescriptions={}, std::vector< VkVertexInputAttributeDescription > attributeDescriptions={})
 
const std::vector< VkVertexInputBindingDescription > & GetBindingDescriptions () const
 
const std::vector< VkVertexInputAttributeDescription > & GetAttributeDescriptions () const
 
bool operator< (const VertexInput &rhs) const
 

Friends

const Nodeoperator>> (const Node &node, VertexInput &vertexInput)
 
Nodeoperator<< (Node &node, const VertexInput &vertexInput)
 

The documentation for this class was generated from the following file: