|
|
| VertexInput (std::vector< VkVertexInputBindingDescription > bindingDescriptions={}, std::vector< VkVertexInputAttributeDescription > attributeDescriptions={}) |
| |
|
const std::vector< VkVertexInputBindingDescription > & | GetBindingDescriptions () const |
| |
|
const std::vector< VkVertexInputAttributeDescription > & | GetAttributeDescriptions () const |
| |
|
bool | operator< (const VertexInput &rhs) const |
| |
The documentation for this class was generated from the following file:
- engine/src/PixelBullet/Graphics/Pipelines/Shader.hpp