PixelBullet  0.0.1
A C++ game engine
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PixelBullet::Viewport Class Reference

Public Member Functions

 Viewport (const glm::uvec2 &size)
 
const glm::vec2 & GetScale () const
 
void SetScale (const glm::vec2 &scale)
 
const std::optional< glm::uvec2 > & GetSize () const
 
void SetSize (const std::optional< glm::uvec2 > &size)
 
const glm::ivec2 & GetOffset () const
 
void SetOffset (const glm::ivec2 &offset)
 

The documentation for this class was generated from the following file: