PixelBullet  0.0.1
A C++ game engine
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pixelbullet::GraphicsFrameRuntimeAccess Member List

This is the complete list of members for pixelbullet::GraphicsFrameRuntimeAccess, including all inherited members.

PrepareFrame(Graphics &graphics) (defined in pixelbullet::GraphicsFrameRuntimeAccess)pixelbullet::GraphicsFrameRuntimeAccessstatic
PrepareFrameOutcome enum name (defined in pixelbullet::GraphicsFrameRuntimeAccess)pixelbullet::GraphicsFrameRuntimeAccess
RenderFrameOutcome enum name (defined in pixelbullet::GraphicsFrameRuntimeAccess)pixelbullet::GraphicsFrameRuntimeAccess
RenderPreparedFrame(Graphics &graphics) (defined in pixelbullet::GraphicsFrameRuntimeAccess)pixelbullet::GraphicsFrameRuntimeAccessstatic
SetFramebufferResized(Graphics &graphics, std::size_t id) (defined in pixelbullet::GraphicsFrameRuntimeAccess)pixelbullet::GraphicsFrameRuntimeAccessstatic