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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::PhysicsWorldContactListener, including all inherited members.
| OnContactAdded(const JPH::Body &body1, const JPH::Body &body2, const JPH::ContactManifold &, JPH::ContactSettings &) override (defined in pixelbullet::PhysicsWorldContactListener) | pixelbullet::PhysicsWorldContactListener | |
| OnContactRemoved(const JPH::SubShapeIDPair &sub_shape_pair) override (defined in pixelbullet::PhysicsWorldContactListener) | pixelbullet::PhysicsWorldContactListener | |
| PhysicsWorldContactListener(PhysicsWorldImpl &owner) (defined in pixelbullet::PhysicsWorldContactListener) | pixelbullet::PhysicsWorldContactListener | explicit |