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PixelBullet
0.0.1
A C++ game engine
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Public Member Functions | |
| RenderTargetView (const Descriptor *descriptor, std::string name, glm::uvec2 extent, uint32_t image_count) noexcept | |
| const Descriptor * | GetDescriptor () const |
| const std::string & | GetName () const |
| const glm::uvec2 & | GetExtent () const |
| uint32_t | GetImageCount () const |