PixelBullet  0.0.1
A C++ game engine
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pixelbullet::RenderTargetView Class Reference

Public Member Functions

 RenderTargetView (std::string name, glm::uvec2 extent, uint32_t image_count) noexcept
const std::string & GetName () const
const glm::uvec2 & GetExtent () const
uint32_t GetImageCount () const

The documentation for this class was generated from the following file: