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PixelBullet
0.0.1
A C++ game engine
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Public Member Functions | |
| WindowMovedEvent (int x, int y) | |
| int | GetX () const |
| int | GetY () const |
| std::string | ToString () const override |
Public Member Functions inherited from pixelbullet::Event | |
| virtual EventType | GetEventType () const =0 |
| virtual const char * | GetName () const =0 |
| virtual int | GetCategoryFlags () const =0 |
| bool | IsInCategory (EventCategory category) const |
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inlineoverridevirtual |
Reimplemented from pixelbullet::Event.