PixelBullet  0.0.1
A C++ game engine
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pixelbullet::physics_internal::ObjectVsBroadPhaseLayerFilterImpl Class Referencefinal
Inheritance diagram for pixelbullet::physics_internal::ObjectVsBroadPhaseLayerFilterImpl:

Public Member Functions

bool ShouldCollide (JPH::ObjectLayer layer1, JPH::BroadPhaseLayer layer2) const override

The documentation for this class was generated from the following files: