PixelBullet  0.0.1
A C++ game engine
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pixelbullet::serialization::NodeReader Class Reference

Classes

class  PathScope

Public Member Functions

 NodeReader (std::string root_path={})
PathScope PushProperty (const std::string_view property)
PathScope PushIndex (const std::size_t index)
bool Fail (std::string message)
bool ExpectScalar (const Node &node)
bool ExpectObjectOrNull (const Node &node)
bool ExpectArray (const Node &node)
const std::vector< SerializationDiagnostic > & Diagnostics () const noexcept
bool HasErrors () const noexcept
SerializationResult ToResult () const

The documentation for this class was generated from the following file: