|
|
PixelBullet
0.0.1
A C++ game engine
|
Public Member Functions | |
| bool | operator== (const AnimationGraphState &) const noexcept=default |
Public Attributes | |
| std::string | id |
| AnimationGraphStateKind | kind = AnimationGraphStateKind::Clip |
| AnimationGraphStatePlaybackMode | playback_mode = AnimationGraphStatePlaybackMode::Loop |
| std::string | clip_name |
| std::vector< AnimationGraphBlendSample > | blend_samples |
| std::vector< AnimationGraphStateNotify > | notify_markers |
| std::string | completion_target_state_id |