PixelBullet  0.0.1
A C++ game engine
Loading...
Searching...
No Matches
pixelbullet::AudioSpatialSettings Struct Reference

Public Member Functions

bool operator== (const AudioSpatialSettings &) const noexcept=default

Public Attributes

bool enabled = false
float min_distance = 1.0f
float max_distance = 20.0f

The documentation for this struct was generated from the following file: