PixelBullet  0.0.1
A C++ game engine
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pixelbullet::CameraComponent Struct Reference

Public Attributes

bool primary = true
 
float field_of_view_degrees = 45.0f
 
float near_plane = 0.1f
 
float far_plane = 1000.0f
 

The documentation for this struct was generated from the following file: