|
|
PixelBullet
0.0.1
A C++ game engine
|
This is the complete list of members for pixelbullet::CombatantVitalityComponent, including all inherited members.
| enabled (defined in pixelbullet::CombatantVitalityComponent) | pixelbullet::CombatantVitalityComponent | |
| max_health (defined in pixelbullet::CombatantVitalityComponent) | pixelbullet::CombatantVitalityComponent | |
| operator==(const CombatantVitalityComponent &) const noexcept=default (defined in pixelbullet::CombatantVitalityComponent) | pixelbullet::CombatantVitalityComponent | |
| recent_damage_reaction_seconds (defined in pixelbullet::CombatantVitalityComponent) | pixelbullet::CombatantVitalityComponent |