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PixelBullet
0.0.1
A C++ game engine
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Public Member Functions | |
| bool | operator== (const EnvironmentAsset &other) const noexcept |
| bool | operator!= (const EnvironmentAsset &other) const noexcept |
Public Attributes | |
| VirtualPath | source_hdri |
| VirtualPath | skybox_cubemap_root |
| VirtualPath | diffuse_irradiance_cubemap_root |
| VirtualPath | specular_prefilter_cubemap_root |