PixelBullet  0.0.1
A C++ game engine
Loading...
Searching...
No Matches
pixelbullet::EnvironmentAsset Struct Reference

Public Member Functions

bool operator== (const EnvironmentAsset &other) const noexcept
bool operator!= (const EnvironmentAsset &other) const noexcept

Public Attributes

AssetPath source_hdri
AssetPath skybox_cubemap_root
AssetPath diffuse_irradiance_cubemap_root
AssetPath specular_prefilter_cubemap_root

The documentation for this struct was generated from the following file: