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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::Filesystem::Config, including all inherited members.
| asset_base_path (defined in pixelbullet::Filesystem::Config) | pixelbullet::Filesystem::Config | |
| packaged_runtime_root (defined in pixelbullet::Filesystem::Config) | pixelbullet::Filesystem::Config | |
| workspace (defined in pixelbullet::Filesystem::Config) | pixelbullet::Filesystem::Config | |
| workspace_root (defined in pixelbullet::Filesystem::Config) | pixelbullet::Filesystem::Config |