PixelBullet  0.0.1
A C++ game engine
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pixelbullet::ForwardLitSceneMeshSubrenderImpl Member List

This is the complete list of members for pixelbullet::ForwardLitSceneMeshSubrenderImpl, including all inherited members.

ClearUnusedSlotState(std::size_t mesh_count) (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImplinline
CollectMatchingSlotIndices(const ForwardLitSceneMeshAssetChangeSet &change_set) const (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
CountActiveSlots() const noexcept (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImplinline
culled_pipeline (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
double_sided_pipeline (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
EnsureMeshCapacity(std::size_t mesh_count) (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImplinline
environment_asset_path (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
environment_diffuse_irradiance_cubemap (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
environment_diffuse_irradiance_cubemap_root (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
environment_skybox_cubemap (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
environment_skybox_cubemap_root (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
environment_specular_prefilter_cubemap (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
environment_specular_prefilter_cubemap_root (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
ForwardLitSceneMeshSubrenderImpl(const Subrender::Stage &stage, RenderDevice &render_device, Filesystem &filesystem, ResourceCache &resource_cache, const SceneRenderData &render_data, const ForwardLitMaterialOverrideProvider *material_override_provider) (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
InvalidateAllSlotState() (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImplinline
InvalidateSlotState(std::size_t slot_index) (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImplinline
lighting_uniforms (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
material_override_provider (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
mesh_descriptors (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
mesh_layout (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
mesh_uniforms (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
morph_culled_pipeline (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
morph_double_sided_pipeline (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
morph_transparent_culled_pipeline (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
morph_transparent_double_sided_pipeline (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
render_data (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
render_device (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
resolved_resources (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
resource_resolver (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
scene_uniforms (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
skinned_culled_pipeline (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
skinned_double_sided_pipeline (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
skinned_morph_culled_pipeline (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
skinned_morph_double_sided_pipeline (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
skinned_morph_transparent_culled_pipeline (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
skinned_morph_transparent_double_sided_pipeline (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
skinned_transparent_culled_pipeline (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
skinned_transparent_double_sided_pipeline (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
slot_dependencies (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
slot_draw_kinds (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
transparent_culled_pipeline (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl
transparent_double_sided_pipeline (defined in pixelbullet::ForwardLitSceneMeshSubrenderImpl)pixelbullet::ForwardLitSceneMeshSubrenderImpl