PixelBullet  0.0.1
A C++ game engine
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pixelbullet::GltfPrefabImportResult Struct Reference

Public Member Functions

 operator bool () const noexcept

Public Attributes

bool success = false
std::string error_message
std::vector< std::string > warning_messages
VirtualPath prefab_path
std::vector< VirtualPathgenerated_mesh_paths
std::vector< VirtualPathgenerated_material_paths
std::vector< VirtualPathgenerated_texture_paths

The documentation for this struct was generated from the following file: