PixelBullet  0.0.1
A C++ game engine
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pixelbullet::ImGuiLayer::Impl::CachedRenderTargetTexture Struct Reference

Public Attributes

std::vector< VkDescriptorSet > descriptor_sets
std::vector< VkImageView > image_views
std::vector< VkSampler > samplers

The documentation for this struct was generated from the following file: