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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::MaterialTextureTransform, including all inherited members.
| offset (defined in pixelbullet::MaterialTextureTransform) | pixelbullet::MaterialTextureTransform | |
| operator<< (defined in pixelbullet::MaterialTextureTransform) | pixelbullet::MaterialTextureTransform | friend |
| operator== (defined in pixelbullet::MaterialTextureTransform) | pixelbullet::MaterialTextureTransform | friend |
| operator>> (defined in pixelbullet::MaterialTextureTransform) | pixelbullet::MaterialTextureTransform | friend |
| rotation_degrees (defined in pixelbullet::MaterialTextureTransform) | pixelbullet::MaterialTextureTransform | |
| scale (defined in pixelbullet::MaterialTextureTransform) | pixelbullet::MaterialTextureTransform |