PixelBullet  0.0.1
A C++ game engine
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pixelbullet::MissionStageMenuContent Struct Reference

Public Member Functions

bool operator== (const MissionStageMenuContent &) const noexcept=default

Public Attributes

std::string title
std::string detail
std::vector< platform::scene_play::RuntimeUiAction > actions

The documentation for this struct was generated from the following file: