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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::PawnVitalityComponent, including all inherited members.
| enabled (defined in pixelbullet::PawnVitalityComponent) | pixelbullet::PawnVitalityComponent | |
| max_health (defined in pixelbullet::PawnVitalityComponent) | pixelbullet::PawnVitalityComponent | |
| operator==(const PawnVitalityComponent &) const noexcept=default (defined in pixelbullet::PawnVitalityComponent) | pixelbullet::PawnVitalityComponent | |
| post_respawn_invulnerability_seconds (defined in pixelbullet::PawnVitalityComponent) | pixelbullet::PawnVitalityComponent | |
| respawn_health (defined in pixelbullet::PawnVitalityComponent) | pixelbullet::PawnVitalityComponent |