PixelBullet  0.0.1
A C++ game engine
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pixelbullet::PawnVitalityComponent Struct Reference

Public Member Functions

bool operator== (const PawnVitalityComponent &) const noexcept=default

Public Attributes

bool enabled = true
int max_health = 3
int respawn_health = 3
float post_respawn_invulnerability_seconds = 1.0f

The documentation for this struct was generated from the following file: