|
|
PixelBullet
0.0.1
A C++ game engine
|
Public Member Functions | |
| const PrefabTransformOverrideEntry * | FindTransformOverride (const EntityId prefab_entity) const noexcept |
| bool | operator== (const PrefabTransformOverridesComponent &other) const noexcept |
Public Attributes | |
| std::vector< PrefabTransformOverrideEntry > | transform_overrides |