|
|
PixelBullet
0.0.1
A C++ game engine
|
Public Member Functions | |
| bool | operator== (const PrimaryHitscanAttackComponent &) const noexcept=default |
Public Attributes | |
| bool | enabled = true |
| float | attack_range = 6.0f |
| float | cooldown_seconds = 0.35f |
| int | damage_amount = 1 |