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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::RenderTargetSpecification, including all inherited members.
| address_mode (defined in pixelbullet::RenderTargetSpecification) | pixelbullet::RenderTargetSpecification | |
| extent_mode (defined in pixelbullet::RenderTargetSpecification) | pixelbullet::RenderTargetSpecification | |
| filter (defined in pixelbullet::RenderTargetSpecification) | pixelbullet::RenderTargetSpecification | |
| FixedExtent (defined in pixelbullet::RenderTargetSpecification) | pixelbullet::RenderTargetSpecification | |
| format (defined in pixelbullet::RenderTargetSpecification) | pixelbullet::RenderTargetSpecification | |
| name (defined in pixelbullet::RenderTargetSpecification) | pixelbullet::RenderTargetSpecification | |
| ResolveExtent(const glm::uvec2 &baseExtent) const (defined in pixelbullet::RenderTargetSpecification) | pixelbullet::RenderTargetSpecification | |
| scale (defined in pixelbullet::RenderTargetSpecification) | pixelbullet::RenderTargetSpecification |