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PixelBullet
0.0.1
A C++ game engine
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Public Member Functions | |
| bool | Empty () const noexcept |
| const SceneMorphWeightOverrides * | Find (EntityId instance_entity) const noexcept |
| const SceneMorphWeightOverrides * | FindNested (EntityId root_instance, const std::vector< EntityId > &wrapper_path) const |
| SceneMorphWeightOverrides & | EnsureNested (EntityId root_instance, const std::vector< EntityId > &wrapper_path) |
Public Attributes | |
| std::unordered_map< EntityId::ValueType, SceneMorphWeightOverrides > | values |
| std::unordered_map< SceneNestedPrefabOverrideKey, SceneMorphWeightOverrides, SceneNestedPrefabOverrideKeyHash > | nested_values |