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PixelBullet
0.0.1
A C++ game engine
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This is the complete list of members for pixelbullet::SceneSpriteSubrenderImpl, including all inherited members.
| runtime (defined in pixelbullet::SceneSpriteSubrenderImpl) | pixelbullet::SceneSpriteSubrenderImpl | |
| SceneSpriteSubrenderImpl(const Subrender::Stage &stage, RenderDevice &render_device, Filesystem &filesystem, GraphicsResourceCache &graphics_resource_cache, const SceneRenderData &render_data, const SceneRenderBucket render_bucket) (defined in pixelbullet::SceneSpriteSubrenderImpl) | pixelbullet::SceneSpriteSubrenderImpl | inline |