PixelBullet  0.0.1
A C++ game engine
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pixelbullet::SceneSpriteSubrenderImpl Member List

This is the complete list of members for pixelbullet::SceneSpriteSubrenderImpl, including all inherited members.

ClearUnusedSlotState(std::size_t sprite_count) (defined in pixelbullet::SceneSpriteSubrenderImpl)pixelbullet::SceneSpriteSubrenderImpl
EnsureSpriteCapacity(std::size_t sprite_count) (defined in pixelbullet::SceneSpriteSubrenderImpl)pixelbullet::SceneSpriteSubrenderImpl
InvalidateSlotState(std::size_t slot_index) (defined in pixelbullet::SceneSpriteSubrenderImpl)pixelbullet::SceneSpriteSubrenderImpl
pipeline (defined in pixelbullet::SceneSpriteSubrenderImpl)pixelbullet::SceneSpriteSubrenderImpl
render_data (defined in pixelbullet::SceneSpriteSubrenderImpl)pixelbullet::SceneSpriteSubrenderImpl
render_device (defined in pixelbullet::SceneSpriteSubrenderImpl)pixelbullet::SceneSpriteSubrenderImpl
resolved_resources (defined in pixelbullet::SceneSpriteSubrenderImpl)pixelbullet::SceneSpriteSubrenderImpl
resource_resolver (defined in pixelbullet::SceneSpriteSubrenderImpl)pixelbullet::SceneSpriteSubrenderImpl
scene_uniforms (defined in pixelbullet::SceneSpriteSubrenderImpl)pixelbullet::SceneSpriteSubrenderImpl
SceneSpriteSubrenderImpl(const Subrender::Stage &stage, RenderDevice &render_device, Filesystem &filesystem, ResourceCache &resource_cache, const SceneRenderData &render_data) (defined in pixelbullet::SceneSpriteSubrenderImpl)pixelbullet::SceneSpriteSubrenderImpl
slot_texture_paths (defined in pixelbullet::SceneSpriteSubrenderImpl)pixelbullet::SceneSpriteSubrenderImpl
sprite_descriptors (defined in pixelbullet::SceneSpriteSubrenderImpl)pixelbullet::SceneSpriteSubrenderImpl
sprite_uniforms (defined in pixelbullet::SceneSpriteSubrenderImpl)pixelbullet::SceneSpriteSubrenderImpl
vertex_buffer (defined in pixelbullet::SceneSpriteSubrenderImpl)pixelbullet::SceneSpriteSubrenderImpl