PixelBullet  0.0.1
A C++ game engine
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pixelbullet::Version Struct Reference

Public Member Functions

std::string to_string () const
bool operator== (const Version &) const noexcept=default
auto operator<=> (const Version &) const noexcept=default

Public Attributes

std::uint32_t major = 0
std::uint32_t minor = 0
std::uint32_t patch = 0

The documentation for this struct was generated from the following file: