PixelBullet
0.0.1
A C++ game engine
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pixelbullet
application_internal
RuntimeInitializationSummary
Public Attributes
|
List of all members
pixelbullet::application_internal::RuntimeInitializationSummary Struct Reference
Public Attributes
bool
runfiles_available
= false
std::filesystem::path
packaged_runtime_root
The documentation for this struct was generated from the following file:
engine/src/application/
application_shell_internal.h
Generated by
1.16.1