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PixelBullet
0.0.1
A C++ game engine
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Public Attributes | |
| glm::vec4 | direction_intensity { 0.0f, 0.0f, -1.0f, 0.0f } |
| glm::vec4 | color { 1.0f, 1.0f, 1.0f, 0.0f } |