PixelBullet  0.0.1
A C++ game engine
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pixelbullet::glfw_window_internal::WindowCallbackAccess Struct Reference

Static Public Member Functions

static WindowGetWindow (GLFWwindow *window)
static CallbackStateRef GetCallbackState (Window &window)
static glm::vec2 & GetContentScale (Window &window)

The documentation for this struct was generated from the following files: