PixelBullet  0.0.1
A C++ game engine
Loading...
Searching...
No Matches
pixelbullet::graphics_internal::GpuListingDeviceProperties Struct Reference

Public Attributes

GraphicsDeviceProperties graphics_properties
std::string type_name
uint32_t api_version_major = 0
uint32_t api_version_minor = 0
uint32_t api_version_patch = 0

The documentation for this struct was generated from the following file: