PixelBullet  0.0.1
A C++ game engine
Loading...
Searching...
No Matches
pixelbullet::graphics_internal::PhysicalDeviceSelectionResult Struct Reference

Public Attributes

std::optional< std::size_t > selected_index
bool matched_preference = false
bool exact_index_requested = false
bool exact_index_in_range = false

The documentation for this struct was generated from the following file: