PixelBullet  0.0.1
A C++ game engine
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pixelbullet::log::LogRecord Struct Reference

Public Attributes

std::string timestamp_iso8601
std::string elapsed
uint32_t process_id = 0
std::string thread_id
Level severity = Level::Info
std::string logger_name
std::string message

The documentation for this struct was generated from the following file: