PixelBullet  0.0.1
A C++ game engine
Loading...
Searching...
No Matches
pixelbullet::logging::detail::ResolvedLogPaths Struct Reference

Public Attributes

std::filesystem::path root_directory
std::filesystem::path binary_root_directory
std::filesystem::path session_directory
std::filesystem::path session_log_path
std::filesystem::path core_log_path
std::filesystem::path client_log_path
std::filesystem::path validation_log_path
std::filesystem::path events_ndjson_path
std::filesystem::path session_metadata_path
std::filesystem::path latest_manifest_path
std::string binary_stem
bool used_environment_override = false

The documentation for this struct was generated from the following file: