PixelBullet  0.0.1
A C++ game engine
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pixelbullet::window_internal::WindowFrameActivity Struct Reference

Public Member Functions

constexpr bool HasPlatformActivity () const noexcept

Public Attributes

std::uint32_t move_callback_count = 0
std::uint32_t resize_callback_count = 0
std::uint32_t focus_callback_count = 0

The documentation for this struct was generated from the following file: