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PixelBullet
0.0.1
A C++ game engine
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Public Member Functions | |
| constexpr bool | HasPlatformActivity () const noexcept |
Public Attributes | |
| std::uint32_t | move_callback_count = 0 |
| std::uint32_t | resize_callback_count = 0 |
| std::uint32_t | focus_callback_count = 0 |