PixelBullet
0.0.1
A C++ game engine
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engine
include
pixelbullet
window
window_config.h
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#pragma once
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#include "pixelbullet/window/window_chrome.h"
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#include <cstdint>
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#include <string>
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namespace
pixelbullet
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{
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struct
WindowConfig
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{
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std::string title =
"PixelBullet Game"
;
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uint32_t width = 1600;
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uint32_t height = 900;
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bool
start_maximized =
false
;
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bool
start_hidden =
false
;
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WindowFrameMode frame_mode = WindowFrameMode::SystemDecorated;
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};
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}
// namespace pixelbullet
pixelbullet::WindowConfig
Definition
window_config.h:11
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