PixelBullet  0.0.1
A C++ game engine
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window_config.h
1#pragma once
2
3#include "pixelbullet/window/window_chrome.h"
4
5#include <cstdint>
6#include <string>
7
8namespace pixelbullet
9{
11{
12 std::string title = "PixelBullet Game";
13 uint32_t width = 1600;
14 uint32_t height = 900;
15 bool start_maximized = false;
16 bool start_hidden = false;
17 WindowFrameMode frame_mode = WindowFrameMode::SystemDecorated;
18};
19} // namespace pixelbullet
Definition window_config.h:11