PixelBullet
0.0.1
A C++ game engine
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engine
src
PixelBullet
Time
Elapsed.hpp
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#include "PixelBullet/Time/Duration.hpp"
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#include "PixelBullet/Time/Timer.hpp"
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namespace
PixelBullet
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{
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class
Elapsed
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{
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public
:
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explicit
Elapsed
(
Duration
duration);
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float
GetElapsed
();
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private
:
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Duration
m_Duration;
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Timer
m_Timer;
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};
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}
// namespace PixelBullet
PixelBullet::Duration
A lightweight duration class that holds a time span in seconds.
Definition
Duration.hpp:9
PixelBullet::Elapsed
Definition
Elapsed.hpp:7
PixelBullet::Elapsed::GetElapsed
float GetElapsed()
Definition
Elapsed.cpp:11
PixelBullet::Timer
A high-resolution timer for measuring elapsed time.
Definition
Timer.hpp:7
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