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PixelBullet
0.0.1
A C++ game engine
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Class that represents a command pool. More...
#include <CommandPool.hpp>
Public Member Functions | |
| CommandPool (const LogicalDevice *logicalDevice, const std::thread::id &threadId=std::this_thread::get_id()) | |
| operator const VkCommandPool & () const | |
| const VkCommandPool & | GetCommandPool () const |
| const std::thread::id & | GetThreadId () const |
Class that represents a command pool.