PixelBullet  0.0.1
A C++ game engine
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PixelBullet::CommandPool Class Reference

Class that represents a command pool. More...

#include <CommandPool.hpp>

Public Member Functions

 CommandPool (const LogicalDevice *logicalDevice, const std::thread::id &threadId=std::this_thread::get_id())
 
 operator const VkCommandPool & () const
 
const VkCommandPool & GetCommandPool () const
 
const std::thread::id & GetThreadId () const
 

Detailed Description

Class that represents a command pool.


The documentation for this class was generated from the following files: