PixelBullet  0.0.1
A C++ game engine
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PixelBullet::Renderpass Class Reference

Classes

class  SubpassDescription
 

Public Member Functions

 Renderpass (const LogicalDevice &logicalDevice, const RenderStage &renderStage, VkFormat depthFormat, VkFormat surfaceFormat, VkSampleCountFlagBits samples=VK_SAMPLE_COUNT_1_BIT)
 
 operator const VkRenderPass & () const
 
const VkRenderPass & GetRenderpass () const
 

The documentation for this class was generated from the following files: