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| ShaderIncludeHandler (pixelbullet::Filesystem &filesystem, std::filesystem::path baseDirectory) |
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ULONG STDMETHODCALLTYPE | AddRef () override |
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ULONG STDMETHODCALLTYPE | Release () override |
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HRESULT STDMETHODCALLTYPE | QueryInterface (REFIID riid, void **ppvObject) override |
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HRESULT STDMETHODCALLTYPE | LoadSource (LPCWSTR pFilename, IDxcBlob **ppIncludeSource) override |
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The documentation for this class was generated from the following file:
- engine/src/graphics/pipelines/shader.cc