|
| enum class | Type { RenderTarget
, Depth
, Swapchain
} |
|
|
| Attachment (uint32_t binding, std::string name, Type type, bool multisampled=false, const Color &clear_colour=Color::black, bool shader_readable=false, bool shadow_sampler=false) |
|
uint32_t | GetBinding () const |
|
const std::string & | GetName () const |
|
Type | GetType () const |
|
bool | IsMultisampled () const |
|
const Color & | GetClearColour () const |
|
bool | IsShaderReadable () const |
|
bool | UsesShadowSampler () const |
The documentation for this class was generated from the following file: