PixelBullet  0.0.1
A C++ game engine
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pixelbullet::InteractionSequenceAssetIo Class Reference

Static Public Member Functions

static SceneSerializerResult TryLoad (InteractionSequenceAsset &asset, const Filesystem &filesystem, const VirtualPath &path)
static SceneSerializerResult TrySave (const InteractionSequenceAsset &asset, const Filesystem &filesystem, const VirtualPath &path)

The documentation for this class was generated from the following files: