PixelBullet  0.0.1
A C++ game engine
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pixelbullet::PhysicsWorldContactListener Class Referencefinal
Inheritance diagram for pixelbullet::PhysicsWorldContactListener:

Public Member Functions

 PhysicsWorldContactListener (PhysicsWorldImpl &owner)
void OnContactAdded (const JPH::Body &body1, const JPH::Body &body2, const JPH::ContactManifold &, JPH::ContactSettings &) override
void OnContactRemoved (const JPH::SubShapeIDPair &sub_shape_pair) override

The documentation for this class was generated from the following files: