PixelBullet  0.0.1
A C++ game engine
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pixelbullet::application_internal::ImGuiPlatformBackend Class Referenceabstract

Public Member Functions

virtual void Initialize (Window &window)=0
virtual void Shutdown ()=0
virtual void RestoreMainViewportPlatformHandles (Window &window)=0
virtual void NewFrame ()=0
virtual void RenderPlatformWindows ()=0

The documentation for this class was generated from the following file: