PixelBullet  0.0.1
A C++ game engine
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pixelbullet::filesystem_internal::FilesystemRuntimeAccess Class Reference

Static Public Member Functions

template<typename RuntimeLookupT>
static std::unique_ptr< FilesystemCreateFilesystem (Filesystem::Config config, RuntimeLookupT &&runtime_lookup)
template<typename RuntimeLookupT>
static Filesystem CreateFilesystemValue (Filesystem::Config config, RuntimeLookupT &&runtime_lookup)

The documentation for this class was generated from the following file: