PixelBullet  0.0.1
A C++ game engine
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render_frame_context_internal.h
1#pragma once
2
3#include "pixelbullet/graphics/render_frame_context.h"
4#include "pixelbullet/private/graphics/rendering/commands/command_buffer.h"
5
6namespace pixelbullet
7{
9{
10public:
11 static const CommandBuffer& GetCommandBuffer(const RenderFrameContext& frame_context) noexcept
12 {
13 return *static_cast<const CommandBuffer*>(frame_context.command_buffer_impl_);
14 }
15};
16} // namespace pixelbullet
Definition render_frame_context_internal.h:9